Question for OpenScad users.

Have questions or comments about Simplify3D, Slic3r, Cura, Reptier, etc? Or wondering about which CAD software to use...discuss it here...
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sthone
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Re: Question for OpenScad users.

Post by sthone » Tue Feb 23, 2016 5:24 pm

I can respect that... the hard way is way more fun. :D

Not to throw one more at you (hehe) but take a look at http://www.meshmixer.com/ I was looking for something to design landscapes and I came across that one but really haven't had the time to look into it yet so I don't know if does exactly what your looking to do.
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Jules
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Re: Question for OpenScad users.

Post by Jules » Tue Feb 23, 2016 5:35 pm

ednisley wrote:
Jules wrote:the longest language definition page
The presentation I did at the CNC Workshop in Detroit last year might be helpful:

http://softsolder.com/2015/06/18/cnc-wo ... -openscad/

No patter in the PDF, but the step-by-step code, pix, and linkies should help point out the most useful features...

The OpenSCAD mailing list has a very high signal-to-noise ratio, plus you can watch discussions between folks who live solid geometry and can say "affine transform" with a straight face:

Archive: http://forum.openscad.org/
Signup: http://lists.openscad.org/mailman/listi ... enscad.org

holy crap Ed! Why the heck did you not put together the Beginner's Guide for the M2 before I got here? :shock:
Awesome write-up! (Going to download it so it doesn't take so long to load.) :D

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Jules
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Re: Question for OpenScad users.

Post by Jules » Tue Feb 23, 2016 5:40 pm

sthone wrote:I can respect that... the hard way is way more fun. :D

Not to throw one more at you (hehe) but take a look at http://www.meshmixer.com/ I was looking for something to design landscapes and I came across that one but really haven't had the time to look into it yet so I don't know if does exactly what your looking to do.
ROFL! I also looked at Meshmixer.....this is going to sound like I'm too picky to ever be pleased, but that one is too organic. you have absolutely no control over sizes and distances - it's like shaping a wad of clay. (Fun to play with though.)

Still looking for that happy medium - maybe it doesn't exist. Rhino isn't bad, except for the constant crashing in the mesh function. :)

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sthone
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Re: Question for OpenScad users.

Post by sthone » Tue Feb 23, 2016 6:17 pm

Jules wrote:this is going to sound like I'm too picky to ever be pleased....
Oh man... its like were dealing with a women... "Oh, Wait" ;)......................... (don't kill me :lol:)
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jsc
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Re: Question for OpenScad users.

Post by jsc » Tue Feb 23, 2016 6:29 pm

If you have a boxy engineered object, SolidWorks has feature recognition that will let you recover solid geometry from a mesh. Google SolidWorks feature recognition. Here's a video tutorial: https://www.youtube.com/watch?v=t2PzdNm8ZE0

OpenSCAD can add to and subtract from imported STLs, but you can't really do something like modify a section or offset bits around very easily.

Anyway, working from STLs is a mug's game and the ones from Thingiverse are generally awful. Unless it prints perfectly, it's usually better to just redraw it yourself.

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Jules
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Re: Question for OpenScad users.

Post by Jules » Tue Feb 23, 2016 6:31 pm

sthone wrote:
Jules wrote:this is going to sound like I'm too picky to ever be pleased....
Oh man... its like were dealing with a women... "Oh, Wait" ;)......................... (don't kill me :lol:)
:P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P :P
(We need a better raspberry emoji - this one's too cute!)
Last edited by Jules on Tue Feb 23, 2016 6:37 pm, edited 2 times in total.

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Jules
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Re: Question for OpenScad users.

Post by Jules » Tue Feb 23, 2016 6:34 pm

jsc wrote:If you have a boxy engineered object, SolidWorks has feature recognition that will let you recover solid geometry from a mesh. Google SolidWorks feature recognition. Here's a video tutorial: https://www.youtube.com/watch?v=t2PzdNm8ZE0

OpenSCAD can add to and subtract from imported STLs, but you can't really do something like modify a section or offset bits around very easily.

Anyway, working from STLs is a mug's game and the ones from Thingiverse are generally awful. Unless it prints perfectly, it's usually better to just redraw it yourself.
And sadly, I think that is exactly the conclusion that I'm coming to as well.......... :|

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